- Roblox Military Simulator Ranks
- How To Get Free Honor In Military Simulator Roblox
- Military Simulator Honor
May 13th, 2018
Honor is a player stat that you start earning after you reach the Max Level. It is gained by earning 'honor levels' past the Max Level.
Roblox Military Simulator Ranks
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How To Get Free Honor In Military Simulator Roblox
- local MainFrame = Instance.new('Frame')
- local Decoration = Instance.new('Frame')
- local Credits = Instance.new('TextLabel')
- local Wings = Instance.new('TextButton')
- local Mining = Instance.new('TextButton')
- local GrabKnifeV4 = Instance.new('TextButton')
- local OpenFrame = Instance.new('Frame')
- GameScriptGui.Parent = game.CoreGui
- MainFrame.Name = 'MainFrame'
- MainFrame.Active = true
- MainFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- MainFrame.Draggable = true
- MainFrame.Position = UDim2.new(0.339118838, 0, 0.0474308431, 0)
- MainFrame.Visible = false
- Tittle.Parent = MainFrame
- Tittle.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Tittle.Size = UDim2.new(0, 564, 0, 36)
- Decoration.Name = 'Decoration'
- Decoration.BackgroundColor3 = Color3.new(0.0392157, 0.0392157, 0.0392157)
- Decoration.Position = UDim2.new(0, 0, 0.118421055, 0)
- Header.Parent = MainFrame
- Header.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Header.Position = UDim2.new(0.0549645387, 0, 0, 0)
- Header.Font = Enum.Font.SciFi
- Header.TextColor3 = Color3.new(0.333333, 1, 1)
- Credits.Parent = MainFrame
- Credits.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Credits.Position = UDim2.new(0.78014183, 0, 0.092105262, 0)
- Credits.Font = Enum.Font.SciFi
- Credits.TextColor3 = Color3.new(0.333333, 1, 1)
- RoExploitv60.Parent = MainFrame
- RoExploitv60.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- RoExploitv60.Position = UDim2.new(0.0283687934, 0, 0.180921048, 0)
- RoExploitv60.Font = Enum.Font.SciFi
- RoExploitv60.TextColor3 = Color3.new(0.333333, 1, 1)
- Wings.Parent = MainFrame
- Wings.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Wings.Position = UDim2.new(0.553191483, 0, 0.180921048, 0)
- Wings.Font = Enum.Font.SciFi
- Wings.TextColor3 = Color3.new(0.333333, 1, 1)
- Goku.Parent = MainFrame
- Goku.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Goku.Position = UDim2.new(0.0283687934, 0, 0.417763174, 0)
- Goku.Font = Enum.Font.SciFi
- Goku.TextColor3 = Color3.new(0.333333, 1, 1)
- Mining.Parent = MainFrame
- Mining.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- Mining.Position = UDim2.new(0.553191483, 0, 0.417763174, 0)
- Mining.Font = Enum.Font.SciFi
- Mining.TextColor3 = Color3.new(0.333333, 1, 1)
- KohlsAdMinv2.Parent = MainFrame
- KohlsAdMinv2.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- KohlsAdMinv2.Position = UDim2.new(0.553191483, 0, 0.674342096, 0)
- KohlsAdMinv2.Font = Enum.Font.SciFi
- KohlsAdMinv2.TextColor3 = Color3.new(0.333333, 1, 1)
- GrabKnifeV4.Parent = MainFrame
- GrabKnifeV4.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- GrabKnifeV4.Position = UDim2.new(0.0283687711, 0, 0.674342096, 0)
- GrabKnifeV4.Font = Enum.Font.SciFi
- GrabKnifeV4.TextColor3 = Color3.new(0.333333, 1, 1)
- xButton.Parent = MainFrame
- xButton.BackgroundColor3 = Color3.new(0.0588235, 0.0588235, 0.0588235)
- xButton.Size = UDim2.new(0, 31, 0, 36)
- xButton.Text = 'X'
- xButton.TextSize = 20
- OpenFrame.Name = 'OpenFrame'
- OpenFrame.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- OpenFrame.Position = UDim2.new(0, 0, 0.707509875, 0)
- Open.Parent = OpenFrame
- Open.BackgroundColor3 = Color3.new(0.117647, 0.117647, 0.117647)
- Open.Position = UDim2.new(0, 0, 0.075000003, 0)
- Open.Font = Enum.Font.SciFi
- Open.TextColor3 = Color3.new(0.333333, 1, 1)
- loadstring(game:HttpGet(('https://pastebin.com/raw/5sQWSYHU'),true))()
- loadstring(game:HttpGet(('https://pastebin.com/raw/FWxTkFyd'),true))()
- loadstring(game:HttpGet(('https://pastebin.com/raw/BgcHkbXg'),true))()
- loadstring(game:HttpGet(('https://pastebin.com/raw/HcTy8j7m'),true))()
- loadstring(game:HttpGet(('https://pastebin.com/raw/gp2USAZu'),true))()
- loadstring(game:HttpGet(('https://pastebin.com/raw/gnea8ah2'),true))()
- xButton.MouseButton1Down:connect(function()
- MainFrame:TweenPosition(UDim2.new(0.384,0,-1,0), 'Out', 'Elastic', 3)
- end)
- Open.MouseButton1Down:connect(function()
- MainFrame.Visible = true
- MainFrame:TweenPosition(UDim2.new(0.384,0,0.377,0), 'Out', 'Elastic', 3)
RAW Paste Data
Military Simulator Honor
May 30th, 2019
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- local MilGUI = Instance.new('ScreenGui')
- local title = Instance.new('TextLabel')
- local rlist = Instance.new('TextButton')
- local moresoon = Instance.new('TextButton')
- --Properties:
- MilGUI.Parent = game.Players.LocalPlayer:WaitForChild('PlayerGui')
- MilGUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.BackgroundColor3 = Color3.new(0.188235, 0.188235, 0.188235)
- Frame.BorderSizePixel = 5
- Frame.Position = UDim2.new(0.0645577759, 0, 0.428977281, 0)
- title.Parent = Frame
- title.BackgroundColor3 = Color3.new(0.156863, 0.156863, 0.156863)
- title.BorderSizePixel = 5
- title.Font = Enum.Font.GothamSemibold
- title.TextColor3 = Color3.new(1, 1, 1)
- title.TextSize = 25
- title.TextStrokeColor3 = Color3.new(1, 0, 0.0156863)
- title.TextWrapped = true
- tpguns.Name = 'tpguns'
- tpguns.BackgroundColor3 = Color3.new(1, 1, 1)
- tpguns.BorderColor3 = Color3.new(1, 0, 0)
- tpguns.Position = UDim2.new(0, 0, 0.234728873, 0)
- tpguns.Font = Enum.Font.Gotham
- tpguns.TextColor3 = Color3.new(1, 1, 1)
- tpguns.TextStrokeColor3 = Color3.new(1, 0, 0)
- tpguns.TextWrapped = true
- rlist.Name = 'rlist'
- rlist.BackgroundColor3 = Color3.new(1, 1, 1)
- rlist.BorderColor3 = Color3.new(1, 0, 0)
- rlist.Position = UDim2.new(0, 0, 0.533034325, 0)
- rlist.Font = Enum.Font.Gotham
- rlist.TextColor3 = Color3.new(1, 1, 1)
- rlist.TextStrokeColor3 = Color3.new(1, 0, 0)
- rlist.TextWrapped = true
- infjump.Name = 'infjump'
- infjump.BackgroundColor3 = Color3.new(1, 1, 1)
- infjump.BorderColor3 = Color3.new(1, 0, 0)
- infjump.Position = UDim2.new(0, 0, 0.72717303, 0)
- infjump.Font = Enum.Font.Gotham
- infjump.TextColor3 = Color3.new(1, 1, 1)
- infjump.TextStrokeColor3 = Color3.new(1, 0, 0)
- infjump.TextWrapped = true
- moresoon.Name = 'moresoon'
- moresoon.BackgroundColor3 = Color3.new(1, 1, 1)
- moresoon.BorderColor3 = Color3.new(1, 0, 0)
- moresoon.Position = UDim2.new(0, 0, 0.889852583, 0)
- moresoon.Font = Enum.Font.Gotham
- moresoon.TextColor3 = Color3.new(0, 0, 0)
- moresoon.TextStrokeColor3 = Color3.new(1, 0, 0)
- moresoon.TextWrapped = true
- openclose.Name = 'openclose'
- openclose.BackgroundColor3 = Color3.new(0.235294, 0.235294, 0.235294)
- openclose.BorderSizePixel = 5
- openclose.Position = UDim2.new(0.481023878, 0, -0.000863611698, 0)
- openclose.Font = Enum.Font.SourceSans
- openclose.TextColor3 = Color3.new(1, 1, 1)
- openclose.TextSize = 14
- openclose.TextStrokeTransparency = 0
- -- Scripts:
- local d = game.workspace:GetDescendants()
- for index, descendant in pairs(d) do
- if descendant.Parent.Name 'Model' then
- descendant.Parent.PrimaryPart = descendant.Parent.Part
- descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 3.5, 215.72))
- end
- if descendant.Name 'TrenchShotgun' then
- descendant.Parent.PrimaryPart = descendant.Parent.Part
- descendant.Parent:SetPrimaryPartCFrame(CFrame.new(40.11, 6.5, 215.72))
- end
- end)
- rlist.MouseButton1Click:Connect(function()
- local list = game.Players.LocalPlayer.PlayerGui.playerList
- if list.Enabled true then
- game.Players.LocalPlayer.PlayerGui.playerList.Enabled = false
- game.Players.LocalPlayer.PlayerGui.playerList.Enabled = true
- end)
- infjump.MouseButton1Click:Connect(function()
- local Player = game:GetService'Players'.LocalPlayer;
- function Action(Object, Function) if Object ~= nil then Function(Object); end end
- UIS.InputBegan:connect(function(UserInput)
- if UserInput.UserInputType Enum.UserInputType.Keyboard and UserInput.KeyCode Enum.KeyCode.Space then
- Action(Player.Character.Humanoid, function(self)
- if self:GetState() Enum.HumanoidStateType.Jumping or self:GetState() Enum.HumanoidStateType.Freefall then
- Action(self.Parent.HumanoidRootPart, function(self)
- self.Velocity = Vector3.new(0, _G.JumpHeight, 0);
- end
- end
- end)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- open = true
- openclose.MouseButton1Click:Connect(function()
- Frame.Visible = false
- open = false
- Frame.Visible = true
- open = true
- end)
- while true do
- tpguns.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- rlist.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- infjump.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- title.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- title.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- moresoon.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- Frame.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- openclose.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- openclose.TextStrokeColor3 = Color3.fromHSV(zigzag(counter),1,1)
- end