- What Dose Mushroom Dose In Icecream Simulator Roblox Exploit
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- What Dose Mushroom Dose In Icecream Simulator Roblox
- Check out TreeLands Beta. It’s one of the millions of unique, user-generated 3D experiences created on Roblox.
- The main objective of Ghost Simulator is to vacuum up ghosts which can be found anywhere in any biome. In every biome, there are two different ghosts (with the exception of the Ghost World), one that spawns more often and one that spawns less often (common and rare). Rare ghosts take longer to vacuum and therefore reward the player with more ectoplasm. When a normal Ghost is defeated/vacuumed.
What Dose Mushroom Dose In Icecream Simulator Roblox Exploit
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Nov 27th, 2018
What Dose Mushroom Dose In Icecream Simulator Roblox Pastebin
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What Dose Mushroom Dose In Icecream Simulator Roblox Codes
- B1 = 0
- B3 = 0
- local ScreenGui = Instance.new('ScreenGui')
- local Frame_2 = Instance.new('Frame')
- local GuiCredit = Instance.new('TextLabel')
- local GameName = Instance.new('TextLabel')
- local Button2 = Instance.new('TextButton')
- local Light2 = Instance.new('TextLabel')
- local Light4 = Instance.new('TextLabel')
- local Light3 = Instance.new('TextLabel')
- Frame.Parent = ScreenGui
- Frame.BackgroundColor3 = Color3.new(1, 1, 1)
- Frame.BorderSizePixel = 0
- Frame.Position = UDim2.new(0, 510, 0, 204)
- Frame.Size = UDim2.new(0, 394, 0, 223)
- Frame_2.Parent = Frame
- Frame_2.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Frame_2.BorderSizePixel = 0
- Frame_2.Size = UDim2.new(0, 402, 0, 8)
- Frame_3.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Frame_3.BorderSizePixel = 0
- Frame_3.Size = UDim2.new(0, 8, 0, 223)
- Button2.TextWrapped = true
- Button4.TextWrapped = true
- GuiCredit.Parent = Frame
- GuiCredit.BackgroundTransparency = 1
- GuiCredit.Position = UDim2.new(0, 0, 0.905829608, 0)
- GuiCredit.Font = Enum.Font.SourceSans
- GuiCredit.TextSize = 16
- ScriptCredit.Parent = Frame
- ScriptCredit.BackgroundColor3 = Color3.new(1, 1, 1)
- ScriptCredit.Position = UDim2.new(0, 194, 0, 202)
- ScriptCredit.Font = Enum.Font.SourceSans
- ScriptCredit.TextSize = 16
- GameName.Name = 'GameName'
- GameName.BackgroundColor3 = Color3.new(1, 1, 1)
- GameName.BorderSizePixel = 0
- GameName.Font = Enum.Font.SourceSans
- GameName.TextSize = 16
- Button1.Parent = Frame
- Button1.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button1.BackgroundTransparency = 0.40000000596046
- Button1.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button1.Position = UDim2.new(0, 23, 0, 49)
- Button1.Font = Enum.Font.SourceSans
- Button1.TextColor3 = Color3.new(0, 0, 0)
- Button2.Name = 'Button2'
- Button2.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button2.BackgroundTransparency = 0.40000000596046
- Button2.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button2.Position = UDim2.new(0, 23, 0, 127)
- Button2.Font = Enum.Font.SourceSans
- Button2.TextColor3 = Color3.new(0, 0, 0)
- Button3.Name = 'Button3'
- Button3.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button3.BackgroundTransparency = 0.40000000596046
- Button3.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button3.Position = UDim2.new(0, 223, 0, 49)
- Button3.Font = Enum.Font.SourceSans
- Button3.TextColor3 = Color3.new(0, 0, 0)
- Light2.Name = 'Light2'
- Light2.BackgroundColor3 = Color3.new(0, 0, 0)
- Light2.Position = UDim2.new(0, 162, 0, 127)
- Light2.Font = Enum.Font.SourceSans
- Light2.TextColor3 = Color3.new(0, 0, 0)
- Button4.Name = 'Button4'
- Button4.BackgroundColor3 = Color3.new(0.47451, 0.47451, 0.47451)
- Button4.BackgroundTransparency = 0.40000000596046
- Button4.BorderColor3 = Color3.new(0.32549, 0.32549, 0.32549)
- Button4.Position = UDim2.new(0, 223, 0, 127)
- Button4.Font = Enum.Font.SourceSans
- Button4.TextColor3 = Color3.new(0, 0, 0)
- Light4.Name = 'Light4'
- Light4.BackgroundColor3 = Color3.new(0, 0, 0)
- Light4.Position = UDim2.new(0, 362, 0, 127)
- Light4.Font = Enum.Font.SourceSans
- Light4.TextColor3 = Color3.new(0, 0, 0)
- Light1.Name = 'Light1'
- Light1.BackgroundColor3 = Color3.new(0, 0, 0)
- Light1.Position = UDim2.new(0, 162, 0, 49)
- Light1.Font = Enum.Font.SourceSans
- Light1.TextColor3 = Color3.new(0, 0, 0)
- Light3.Name = 'Light3'
- Light3.BackgroundColor3 = Color3.new(0, 0, 0)
- Light3.Position = UDim2.new(0, 362, 0, 49)
- Light3.Font = Enum.Font.SourceSans
- Light3.TextColor3 = Color3.new(0, 0, 0)
- -------------------------------
- ScriptCredit.Text = 'Script - Team_RobuxDenmark'
- -------------------------------
- Button1.Text = 'Autofarm (Must have ice cream equipped)'
- Button2.Text = 'Autosell'
- Button3.Text = 'TP Tokens'
- Button4.Text = 'Auto Rebirth'
- if B1 0 then
- Light1.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- local Event = game:GetService('Workspace')[plr.Name]['Ice Cream'].E
- local Event = game:GetService('ReplicatedStorage').Events.BuyEquipCone
- local Event = game:GetService('ReplicatedStorage').Events.UnlockFlavor
- elseif B1 1 then
- Light1.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)
- Button2.MouseButton1Click:connect(function()
- B2 = 1
- Light2.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- local sell = game.Workspace['Main Area']['Ice Cream Truck']:FindFirstChild('Enter')
- plr.Character.HumanoidRootPart.CFrame = sell.CFrame
- plr.Character.HumanoidRootPart.CFrame = sell.CFrame * CFrame.new(-5,0,0)
- end
- B2 = 0
- Light2.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)
- if B3 0 then
- Light3.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- for _, child in pairs(children) do
- if B3 1 then
- game:GetService('RunService').Stepped:wait()
- table.insert(children, child)
- if child:IsA('BasePart') and child.Name 'Token' and B3 1 then
- child.CFrame = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame
- end
- end
- elseif B3 1 then
- Light3.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)
- if B4 0 then
- Light4.BackgroundColor3 = Color3.fromRGB(255, 255, 255) --White
- game:GetService('RunService').Stepped:wait()
- local Event = game:GetService('ReplicatedStorage').Events.Rebirth
- elseif B4 1 then
- Light4.BackgroundColor3 = Color3.fromRGB(0, 0, 0) --Black
- end)